Location: You'll be based full-time in our Cambridge studio with the flexibility for occasional hybrid working so being within a commutable distance is essential. If this requires you to relocate, we offer relocation assistance.
Level: Open to all levels.
About us: Ninja Theory is a six-time BAFTA award winning games company based in Cambridge, UK, and part of Xbox Game Studios. Our diverse and welcoming team values collaboration, quality, and excellence. We strive to maintain an inclusive culture that empowers deep focus, rewards creativity, and supports personal and professional growth.
Our Mission is: To Craft Life-changing Art with Game-changing Tech and we are committed to bringing together the best talent in the industry help us fulfil that promise.
Our Values: Greatness through Excellence, Teamwork & Integrity.
Your Role: You will work in collaboration with the audio team to create unique and immersive soundscapes for our games, designing and implementing assets at a high standard whilst demonstrating originality and creative flair. You will take ownership and accountability for delegated tasks, working alongside other disciplines to achieve a shared vision.
Your daily responsibilities will include:
- Create and implement high-quality sound effects
- Collaborate with other disciplines to understand and define the soundscape of the project
- Record dialogue and sounds for the project
- Integrate sound into WWise and Unreal Engine
- Create Blueprints to define sound behaviours in Unreal Engine
Requirements
We believe that skills and experience are not mutually exclusive. For that reason, we encourage you to apply even if you feel you don't meet 100% of the desirable requirements listed below.
Your Skill:
Essential:
- Ability to elevate game experiences through immersive and emotionally driven sound design.
- Create, implement and mix audio assets to a high standard.
- Demonstrate versatility. Create audio for a variety of styles and genres.
- Creative problem solving. You enjoy challenges and finding solutions within the constraints of the project.
- Understand the principles of sound design for interactive media and have basic knowledge of game engine and audio middleware tools.
Desirable:
- Knowledge of Unreal Engine and Wwise
Your Experience: Previous work experience isn't essential. We are purely interested in your sound design capabilities and passion for games and game audio.
Essential:
- Demo reel showcasing your best sound design.
Our Benefits: We offer wide-ranging benefits, including, but not limited to:
- Hybrid, flexible work model with no fixed working hours
- 5 weeks holiday plus 1 additional day for each year of service up to a maximum of 33 days per annum, plus bank holidays
- Enhanced family leave
- Bonus scheme
- Annual wellbeing allowance
- Private healthcare including medical, dental, and optical cover
- Mentoring and career development
- Income protection.
- Life Insurance
- Where applicable, relocation assistance and visa sponsorship.
Working from Ninja House, you will benefit from our custom-built studio which offers a luxurious setting with cutting-edge facilities at your fingertips, including full motion capture stage. You'll also receive complimentary catered lunch from our on-site pub, The Bird or Worm?
Our Process: To ensure a fair and inclusive hiring process which aligns to our studio equality, diversity and inclusion (ED&I) strategy, we use anonymised screening which automatically obscures personal identifying information from applications, helping to reduce unconscious bias from the start.
Please note: as part of our recruitment process, successful candidates will be asked to complete a test as part of the hiring process.
Where possible, we kindly ask that you submit anonymised reels/portfolios to support our ED&I commitments.
This is a fantastic opportunity to join a BAFTA Award winning studio in the Xbox Game Studios Group and be part of pushing the boundaries of interactive entertainment.
This advert closes on Wednesday 8th July 2025.