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  1. Home
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  3. Hangar 13
  4. Senior Gameplay Designer
Hangar 13

Senior Gameplay Designer

CompanyHangar 13
Location
Brighton, England, United Kingdom
Employment TypeFull-time
Posted At4/30/2026

UK Visa Sponsorship Analytics

Analytics are greyed out due to low classification confidence (51.0%).
Occupation TypeDesign occupations not elsewhere classified.
Occupation Code Skill LevelMedium Skilled
Sponsorship Salary Threshold
£41,700 (£21.38 per hour)
Standard minimum applies

Above analytics are generated algorithmically based on job titles and may not always be the same as the company's job classification. You can also check detailed occupation eligibility, and salary criteria on our UK Visa Eligible Occupations & Salary Thresholds page.

Disclaimer: Hunt UK Visa Sponsors aggregates job listings from publicly available sources, such as search engines, to assist with your job hunting. We do not claim affiliation with Hangar 13. For the most up-to-date job details, please visit the official website by clicking "Apply Now."

Description
Reports To

Lead Game Designer

Job Title

Senior Gameplay Designer

Department

Game Design/Scripting

Job Primary Location

Brighton

Who We Are

Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio has three locations around the world: Brighton (UK), Brno & Prague (Czech Republic), working collaboratively as one team. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.

Our focus is on making the highest quality games with sustainable, healthy development plans; to tell stories that engage players through worlds and experiences that keep them hooked from start to finish.

We strive to be a studio where our team members know they can make a difference and grow professionally alongside creating games they are proud of.

What We Need

Hangar 13 is in search of an experienced and highly skilled Gameplay Designer who has a passion for creating compelling gameplay features and mechanics. You will take ownership of large portions of the player character, driving core combat and moment-to-moment gameplay from initial ideation to final implementation. Working closely in cross-discipline pods, you will ensure these features are fun, balanced, and seamlessly integrated into the overall player experience.

What You’ll Be Doing

  • Owning player character systems, mechanics and features. You are expected to continuously shepherd, develop, progress and iterate the gameplay topics that you are responsible for.
  • Pitching, prototyping, implementing and polishing moment-to-moment and minute-to-minute gameplay mechanics
  • Continuously collaborating with stakeholders to ensure feature direction and development is aligned and on-track, and dependencies consistently accounted for.
  • Proactively identifying and mitigating potential issues or risks with your features before they impact the team.
  • Continually ensuring the effective utilization of your features in the game through proactive evangelism and skillful communication with studio team members
  • Thoughtfully analysing, validating and incorporating feedback from the team and external user testing
  • Authoring and maintaining well-written, quality design documentation


  • What We’re Looking For

    • Passion for owning and iterating on mechanics that meet the project vision and deliver the highest quality gameplay experience.
    • Possesses a first-principles approach to design, with the ability to break down complex problems and prioritize requirements to achieve the desired gameplay feel within the project’s vision and scope.
    • Self-sufficient and a proactive problem-solver who persistently and consistently resolves blockers and finds solutions independently - but not at the expense of collaboration
    • Highly capable of communicating with and being mindful of the needs of and effects to other stakeholders (e.g. programming, animation, tech anim, AI) across multiple locations
    • Strong understanding of balancing and tuning systems to achieve the target feel of a feature
    • High level of technical expertise with strong provable scripting ability
    • Shipped one or more AAA game titles in a Gameplay / 3Cs Design role or similar


    You Might Also Have: (desirable skills - 5 bullet points max.)

    • Experience working with Unreal Engine
    • Previous programming experience or familiarity with text-based scripting
    • Strong documentation skills, proficiency with Wiki systems or Confluence is a plus


    Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.

    As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.

    SECURITY NOTICE -
    We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.

    Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.

    If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.