About Us
PhysicsX is a deep-tech company with roots in numerical physics and Formula One, dedicated to accelerating hardware innovation at the speed of software.
We are building an AI-driven simulation software stack for engineering and manufacturing across advanced industries. By enabling high-fidelity, multi-physics simulation through AI inference across the entire engineering lifecycle, PhysicsX unlocks new levels of optimization and automation in design, manufacturing, and operations — empowering engineers to push the boundaries of possibility. Our customers include leading innovators in Aerospace & Defense, Materials, Energy, Semiconductors, and Automotive.
The Role
PhysicsX is building a platform that enables Data Scientists and Simulation Engineers to build, train, and deploy Deep Physics Models. The platform handles massive volumes of complex simulation data and enables high-fidelity multi-physics simulation through AI inference.
We're looking for a Staff Software Engineer with a strong background in building data platforms. You won't just be moving data from A to B - you'll be architecting and building the distributed systems, services, and APIs that form the backbone of our platform. You'll bridge the gap between complex physical simulations and modern data infrastructure, implementing storage solutions for AI/ML pipelines and creating the analytical layers that allow our engineers to visualise and understand their results.
As a staff engineer, you'll shape technical direction by authoring Technical Decision Records, mentoring less experienced engineers, and driving the standards that keep our platform reliable, secure, and performant. This role is for builders who love coding robust software as much as designing efficient data architectures.
What You Will Do
- Design and architect scalable distributed systems, microservices, and APIs for high-dimensional simulation data across deep learning surrogate data generation and ML lifecycle.