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We’re looking for a Technical Lead for Interactive Systems. Someone who can look at a theme park attraction, a physical-digital toy, or a multiplayer game and see the same thing: A complex interactive system that needs to be architected, de-risked, and delivered with confidence.
You’ll operate as a technical lead across a diverse portfolio (games, attractions, retail, toys, R&D) with deeper expertise in physical systems, AV/Show Control, and creative technology. You’ll be hands on when it matters, especially early in a project. But your real value will be setting the right technical blueprint and giving teams the confidence to execute it. You won’t be expected to know everything. But you will be expected to know how to figure anything out and lead others through it.
This role requires a minimum of 2 days per week on-site at our London studio.
The Foundation
Every project we deliver - whether it's a virtual world, an attraction, or a blend of the two - is built on game technology. You will therefore need to have the following experience:
What All Our Technical Leads Do
Where you go deeper
This is where you're the expert in the room. You don’t need to be world-class in all of these, but you must be credible across all of them, and deep in at least one.
1. Physical & Interactive Technology
2. Hardware Integration & Show Control
3. End-to-End Systems
What Success Looks Like
In your first 3-6 months:
Why This Role Is Different
PRELOADED works at the intersection of digital-physical play:
Who This Role Is For
You might be a game tech lead who's moved into installations or physical experiences, a creative technologist who's led real-time projects with hardware at the core, or perhaps an engineer from the theme park or live experience world with strong interactive / game engine roots.
What matters most: you're comfortable outside your comfort zone, you lead through ambiguity, and you can prototype, architect, and lead - not just one of the three.
This is not a pure game-dev role, an AV specialist position, or a hands-off lead position. It's for someone who thinks in systems and wants to build things that don't fit into a single category.
ABOUT PRELOADED
We are a BAFTA-winning games studio inventing new ways to play for everyone. We harness the power of play to create the experiences of tomorrow.
Founded in 2000, PRELOADED believes that play, in all contexts and for all audiences, has the potential to impact our world positively. As a cross-disciplinary team of artists, designers, play specialists, and creative technologists, we are united by this shared mission - what we call Play with Purpose®.
Together, we craft a diverse range of playful experiences. We help organisations, brands, and institutions engage next-generation audiences and collaborate with technology platforms to imagine the future of play.
Learn more about the studio here: https://preloaded.com/the-studio